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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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#include "MayaFlux/Nodes/Node.hpp"
Include dependency graph for Filter.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | MayaFlux::Nodes::Filters::FilterContext |
| Specialized context for filter node callbacks. More... | |
| class | MayaFlux::Nodes::Filters::FilterContextGpu |
| GPU-augmented filter context for callbacks. More... | |
| class | MayaFlux::Nodes::Filters::Filter |
| Base class for computational signal transformers implementing difference equations. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Nodes |
| Contains the node-based computational processing system components. | |
| namespace | MayaFlux::Nodes::Filters |
Enumerations | |
| enum | MayaFlux::Nodes::Filters::coefficients : uint8_t { MayaFlux::Nodes::Filters::INPUT , MayaFlux::Nodes::Filters::OUTPUT , MayaFlux::Nodes::Filters::ALL } |
Functions | |
| std::pair< int, int > | MayaFlux::Nodes::Filters::shift_parser (const std::string &str) |
| Parses a string representation of filter order into input/output shift configuration. | |