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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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#include "GraphicsOperator.hpp"#include "MayaFlux/Kinesis/Tendency/Tendency.hpp"#include "MayaFlux/Nodes/Graphics/VertexSpec.hpp"
Include dependency graph for FieldOperator.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | MayaFlux::Nodes::Network::FieldOperator |
| Pure field-driven vertex manipulation via Tendency evaluation. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Nodes |
| Contains the node-based computational processing system components. | |
| namespace | MayaFlux::Nodes::Network |
Enumerations | |
| enum class | MayaFlux::Nodes::Network::FieldMode : uint8_t { MayaFlux::Nodes::Network::ABSOLUTE , MayaFlux::Nodes::Network::ACCUMULATE } |
| How fields are applied each frame. More... | |
| enum class | MayaFlux::Nodes::Network::FieldTarget : uint8_t { MayaFlux::Nodes::Network::POSITION , MayaFlux::Nodes::Network::COLOR , MayaFlux::Nodes::Network::NORMAL , MayaFlux::Nodes::Network::TANGENT , MayaFlux::Nodes::Network::SCALAR , MayaFlux::Nodes::Network::UV } |
| Vertex attribute targets for Tendency field evaluation. More... | |