MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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MayaFlux::Yantra::GpuResourceManager::PipelineUnit Struct Reference
+ Collaboration diagram for MayaFlux::Yantra::GpuResourceManager::PipelineUnit:

Classes

struct  BufferSlot
 

Public Attributes

std::vector< BufferSlotbuffer_slots
 
std::vector< Portal::Graphics::DescriptorSetIDdescriptor_set_ids
 
std::vector< std::shared_ptr< Core::VKImage > > image_slots
 
std::unique_ptr< GpuResourceManagerImplimpl
 
Portal::Graphics::ComputePipelineID pipeline_id { Portal::Graphics::INVALID_COMPUTE_PIPELINE }
 
bool ready {}
 
Portal::Graphics::ShaderID shader_id { Portal::Graphics::INVALID_SHADER }
 

Detailed Description

Definition at line 165 of file GpuResourceManager.hpp.


The documentation for this struct was generated from the following file: