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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Existing isosurface buffer or new buffer construction state. More...
#include <StructureConfig.hpp>
Collaboration diagram for MayaFlux::StructureConfig::Isosurface:Public Attributes | |
| std::shared_ptr< Buffers::ComputeMeshBuffer > | buffer |
| Existing isosurface buffer, exclusive with config. | |
| std::optional< Buffers::ComputeMeshBuffer::Config > | config |
| Library-owned construction state when Mint creates the buffer. | |
| RenderConfig | render |
| Required render destination and pipeline overrides. | |
| std::vector< std::shared_ptr< Core::VKImage > > | textures |
| Images available to the selected render pipeline. | |
Existing isosurface buffer or new buffer construction state.
Definition at line 141 of file StructureConfig.hpp.