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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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#include <ComputeMeshBuffer.hpp>
Collaboration diagram for MayaFlux::Buffers::ComputeMeshBuffer::Config:Public Attributes | |
| glm::vec3 | bounds_max { 1.0F } |
| glm::vec3 | bounds_min { -1.0F } |
| float | iso_level { 0.0F } |
| uint32_t | resolution_x { 32 } |
| uint32_t | resolution_y { 32 } |
| uint32_t | resolution_z { 32 } |
| FieldSource | source |
Definition at line 61 of file ComputeMeshBuffer.hpp.