MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ ShaderSource() [2/2]

MayaFlux::Portal::Graphics::ShaderSource::ShaderSource ( std::string  content_,
ShaderStage  stage_,
SourceType  type_ 
)
inline

Definition at line 132 of file ShaderUtils.hpp.

133 : content(std::move(content_))
134 , stage(stage_)
135 , type(type_)
136 {
137 }
std::string content
Shader source code, SPIR-V path, or SPIR-V assembly text.
enum MayaFlux::Portal::Graphics::ShaderSource::SourceType type