MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ ShaderSource() [2/2]

MayaFlux::Portal::Graphics::ShaderSource::ShaderSource ( std::string  content_,
ShaderStage  stage_,
SourceType  type_ 
)
inline

Definition at line 148 of file ShaderUtils.hpp.

149 : content(std::move(content_))
150 , stage(stage_)
151 , type(type_)
152 {
153 }
std::string content
Shader source code, SPIR-V path, or SPIR-V assembly text.
enum MayaFlux::Portal::Graphics::ShaderSource::SourceType type