MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ ShaderSource() [2/2]

MayaFlux::Portal::Graphics::ShaderSource::ShaderSource ( std::string  content_,
ShaderStage  stage_,
SourceType  type_ 
)
inline

Definition at line 63 of file ShaderFoundry.hpp.

64 : content(std::move(content_))
65 , stage(stage_)
66 , type(type_)
67 {
68 }
std::string content
Shader source code or SPIR-V path.
enum MayaFlux::Portal::Graphics::ShaderSource::SourceType type