MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ content

std::string MayaFlux::Portal::Graphics::ShaderSource::content

Shader source code, SPIR-V path, or SPIR-V assembly text.

Definition at line 120 of file ShaderUtils.hpp.

Referenced by MayaFlux::Portal::Graphics::ShaderFoundry::compile().