MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches
MayaFlux::Portal::Graphics::ShaderReflectionInfo Struct Reference

Extracted reflection information from compiled shader. More...

#include <ShaderFoundry.hpp>

+ Collaboration diagram for MayaFlux::Portal::Graphics::ShaderReflectionInfo:

Public Attributes

ShaderStage stage
 
std::string entry_point
 
std::optional< std::array< uint32_t, 3 > > workgroup_size
 
std::vector< DescriptorBindingInfodescriptor_bindings
 
std::vector< PushConstantRangeInfopush_constant_ranges
 

Detailed Description

Extracted reflection information from compiled shader.

Definition at line 113 of file ShaderFoundry.hpp.


The documentation for this struct was generated from the following file: