|
MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
|
One field in the generated push constant block. More...
#include <ShaderSpec.hpp>
Collaboration diagram for MayaFlux::Portal::Graphics::PushConstantField:Public Attributes | |
| Kakshya::GpuDataFormat | format { Kakshya::GpuDataFormat::FLOAT32 } |
| std::string | name |
One field in the generated push constant block.
Definition at line 303 of file ShaderSpec.hpp.