MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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MayaFlux::Portal::Graphics::PushConstantField Struct Reference

One field in the generated push constant block. More...

#include <ShaderSpec.hpp>

+ Collaboration diagram for MayaFlux::Portal::Graphics::PushConstantField:

Public Attributes

Kakshya::GpuDataFormat format { Kakshya::GpuDataFormat::FLOAT32 }
 
std::string name
 

Detailed Description

One field in the generated push constant block.

Definition at line 303 of file ShaderSpec.hpp.


The documentation for this struct was generated from the following file: