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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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Unified configuration for all HID input types. More...
#include <HIDNode.hpp>
Inheritance diagram for MayaFlux::Nodes::Input::HIDConfig:
Collaboration diagram for MayaFlux::Nodes::Input::HIDConfig:Public Member Functions | |
| HIDConfig | with_deadzone (double dz) const |
| HIDConfig | with_range (double min_val, double max_val) const |
Static Public Member Functions | |
| static HIDConfig | axis (size_t offset, size_t bytes=1, bool signed_val=false) |
| static HIDConfig | button (size_t offset, uint8_t mask=0xFF, bool invert_val=false) |
| template<typename F > | |
| static HIDConfig | custom (F &&parser) |
Public Attributes | |
| HIDParseMode | mode { HIDParseMode::AXIS } |
| size_t | byte_offset { 0 } |
| size_t | byte_size { 1 } |
| 1 or 2 bytes (for AXIS) | |
| uint8_t | bit_mask { 0xFF } |
| Bit mask (for BUTTON) | |
| bool | is_signed { false } |
| double | min_raw { 0.0 } |
| double | max_raw { 255.0 } |
| double | deadzone { 0.05 } |
| bool | invert { false } |
| std::function< double(std::span< const uint8_t >)> | custom_parser |
Public Attributes inherited from MayaFlux::Nodes::Input::InputConfig | |
| SmoothingMode | smoothing { SmoothingMode::EXPONENTIAL } |
| double | smoothing_factor { 0.1 } |
| 0-1, higher = faster response | |
| double | slew_rate { 1.0 } |
| Max change per sample (SLEW mode) | |
| double | default_value { 0.0 } |
| Initial output value. | |
| size_t | history_size { 8 } |
| Input history buffer size. | |
Unified configuration for all HID input types.
Definition at line 21 of file HIDNode.hpp.