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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| double MayaFlux::Nodes::Input::HIDConfig::deadzone { 0.05 } |
Definition at line 33 of file HIDNode.hpp.
Referenced by MayaFlux::Nodes::Input::HIDNode::apply_deadzone(), MayaFlux::Nodes::Input::HIDNode::parse_axis(), and with_deadzone().