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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| std::vector<VertexBinding> MayaFlux::Core::GraphicsPipelineConfig::vertex_bindings |
Definition at line 72 of file VKGraphicsPipeline.hpp.
Referenced by MayaFlux::Core::VKGraphicsPipeline::build_vertex_input_state(), and MayaFlux::Portal::Graphics::RenderFlow::create_pipeline().