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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Push constant block for the packed-vertex emit shader. More...
#include <RelaxationEmitProcessor.hpp>
Collaboration diagram for MayaFlux::Buffers::RelaxationEmitProcessor::EmitParams:Public Attributes | |
| float | extent { 1.0F } |
| uint32_t | height |
| float | point_size { 2.0F } |
| uint32_t | width |
Push constant block for the packed-vertex emit shader.
Grid width and height occupy the leading fields, matching the convention RelaxationStepProcessor::GridExtent establishes for the rule stage. extent scales the emitted NDC span; point_size is written to the vertex scalar field at offset 24, which point.vert reads as gl_PointSize.
Definition at line 39 of file RelaxationEmitProcessor.hpp.