|
MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
|
#include <GeometryBuffer.hpp>
Collaboration diagram for MayaFlux::Buffers::GeometryBuffer::RenderConfig:Public Attributes | |
| std::shared_ptr< Core::Window > | target_window |
| std::string | vertex_shader = "point.vert.spv" |
| std::string | fragment_shader = "point.frag.spv" |
| Portal::Graphics::PrimitiveTopology | topology = Portal::Graphics::PrimitiveTopology::POINT_LIST |
| Portal::Graphics::PolygonMode | polygon_mode = Portal::Graphics::PolygonMode::FILL |
| Portal::Graphics::CullMode | cull_mode = Portal::Graphics::CullMode::NONE |
Definition at line 48 of file GeometryBuffer.hpp.