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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| std::string MayaFlux::Buffers::DescriptorBindingsProcessor::DescriptorBinding::descriptor_name |
Matches ShaderProcessor binding name.
Definition at line 60 of file DescriptorBindingsProcessor.hpp.
Referenced by MayaFlux::Buffers::DescriptorBindingsProcessor::ensure_buffer_capacity(), and MayaFlux::Buffers::DescriptorBindingsProcessor::update_descriptor_from_node().