|
MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
|
| MAYAFLUX_API void MayaFlux::register_audio_node | ( | const std::shared_ptr< Nodes::Node > & | node, |
| uint32_t | channel = 0 |
||
| ) |
Adds a node to the root node of a specific channel.
| node | Node to add |
| channel | Channel index |
Adds the node as a child of the root node for the specified channel. Uses the default engine's node graph manager.
Definition at line 23 of file Graph.cpp.
References MayaFlux::Nodes::AUDIO_RATE, and get_node_graph_manager().
Referenced by create_node(), MayaFlux::Nodes::ChainNode::initialize(), MayaFlux::Nodes::BinaryOpNode::initialize(), MayaFlux::Kriya::operator>>(), and register_audio_node().
Here is the call graph for this function:
Here is the caller graph for this function: