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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| std::shared_ptr< ShaderExecutionContext< InputType, OutputType > > MayaFlux::Yantra::make_shader_executor | ( | GpuShaderConfig | config, |
| std::vector< GpuBufferBinding > | bindings, | ||
| std::string | name = "ShaderExecutionContext" |
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| ) |
Convenience factory for ShaderExecutionContext.
Definition at line 385 of file ShaderExecutionContext.hpp.