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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| typedef std::function< std::shared_ptr< Core::VKImage >(const std::string &path)> MayaFlux::IO::TextureResolver |
Callable that maps a raw material texture path to a GPU image.
Receives the path exactly as stored in the model file. The default resolver resolves relative to the model file's directory via ImageReader::load_texture.
Definition at line 17 of file Creator.hpp.