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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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inlineprotected |
Creates the output storage image and stages it at binding 0.
Must be called by subclasses inside on_before_gpu_dispatch() after dimensions are known, and before the base dispatch runs.
| width | Output image width in pixels. |
| height | Output image height in pixels. |
Definition at line 108 of file TextureExecutionContext.hpp.
References width.