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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Definition at line 17 of file VolumeFieldProcessor.cpp.
Referenced by MayaFlux::Yantra::TextureExecutionContext::acquire_output_image(), MayaFlux::Portal::Forma::LayoutCursor::advance(), MayaFlux::IO::CameraMode::apply(), MayaFlux::Kinesis::aspect_ratio(), MayaFlux::Kinesis::Vision::VisionPass< Handle >::begin(), MayaFlux::Portal::Graphics::RenderFlow::begin_rendering(), MayaFlux::Core::VKComputePipeline::calculate_dispatch_2d(), MayaFlux::Core::VKComputePipeline::calculate_dispatch_3d(), MayaFlux::Portal::Graphics::TextureLoom::calculate_image_size(), MayaFlux::Kakshya::CameraContainer::CameraContainer(), MayaFlux::Core::VKSwapchain::choose_extent(), MayaFlux::Portal::Graphics::TextureLoom::create_2d(), MayaFlux::Portal::Graphics::TextureLoom::create_2d(), MayaFlux::Portal::Graphics::TextureLoom::create_2d_array(), MayaFlux::Portal::Graphics::TextureLoom::create_2d_uninitialized(), MayaFlux::Portal::Graphics::TextureLoom::create_3d(), MayaFlux::Portal::Forma::internal::Atelier::create_buffer(), MayaFlux::Portal::Graphics::TextureLoom::create_depth_buffer(), MayaFlux::Portal::Graphics::TextureLoom::create_render_target(), MayaFlux::Portal::Graphics::TextureLoom::create_storage_image(), MayaFlux::Kakshya::DataDimension::create_variants(), MayaFlux::IO::IOManager::create_writer(), MayaFlux::Kinesis::cylindrical(), MayaFlux::IO::EXRWriter::deinterleave(), MayaFlux::Kinesis::generate_rectangle(), MayaFlux::Portal::Forma::Context::handle_resize(), MayaFlux::Yantra::VisionAnalyzer::hold_frame(), MayaFlux::Kinesis::in_bounds(), MayaFlux::IO::ImageReader::load(), MayaFlux::IO::ImageReader::load_from_memory(), MayaFlux::Kinesis::ndc_size_to_pixels(), MayaFlux::Kinesis::ndc_size_to_pixels(), MayaFlux::IO::VideoFileWriter::open(), MayaFlux::Core::VideoMode::operator==(), MayaFlux::Portal::Forma::ColorPicker::place(), MayaFlux::Portal::Forma::ColorPicker::place(), MayaFlux::Portal::Graphics::SamplerForge::plan_fit(), MayaFlux::Portal::Forma::plot(), MayaFlux::Yantra::TextureExecutionContext::prepare_output_image(), MayaFlux::Nodes::GpuSync::ProceduralTextureNode::ProceduralTextureNode(), MayaFlux::Yantra::Vision::VisionWorkflow::process_to_buffer(), MayaFlux::Kinesis::ray_at_depth(), MayaFlux::Buffers::RenderProcessor::record_draw(), MayaFlux::IO::relaxation_grid_positions(), MayaFlux::Buffers::RenderProcessor::resolve_scissor_rect(), MayaFlux::Kinesis::screen_to_ray(), MayaFlux::Kinesis::Vision::VisionPass< Handle >::set_geometry(), MayaFlux::Buffers::TextureBuffer::set_scale(), MayaFlux::IO::VideoFileReader::set_target_dimensions(), MayaFlux::Core::BackendWindowHandler::setup_backend_service(), MayaFlux::Buffers::DataWriteProcessor::setup_pixel_target(), MayaFlux::Kakshya::VideoStreamContainer::setup_ring(), MayaFlux::Portal::Forma::LayoutCursor::skip(), MayaFlux::Kakshya::WindowContainer::snapshot_pixels(), MayaFlux::Kakshya::DataDimension::spatial_2d(), MayaFlux::Kakshya::DataDimension::spatial_3d(), MayaFlux::Buffers::TextureBuffer::TextureBuffer(), MayaFlux::Nodes::GpuSync::TextureNode::TextureNode(), MayaFlux::Kinesis::to_ndc(), MayaFlux::Kinesis::to_ndc_aspect(), MayaFlux::Kinesis::to_window(), MayaFlux::Kakshya::VideoStreamContainer::VideoStreamContainer(), and MayaFlux::IO::VideoFileWriter::worker_loop().