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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Collect the result of the last async dispatch.
Must be called only after ShaderFoundry::is_fence_signaled returns true for the FenceID returned by dispatch_async. Calls readback_primary and readback_aux using the element count cached by dispatch_core_async.
Definition at line 366 of file ShaderExecutionContext.hpp.
References MayaFlux::Yantra::GpuChannelResult::primary.