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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Read back all OUTPUT bindings that have explicit size overrides into the aux map of a GpuChannelResult.
| result | GpuChannelResult to write aux entries into. |
Definition at line 441 of file GpuDispatchCore.cpp.
References MayaFlux::Yantra::GpuChannelResult::aux, b, dispatch_key(), MayaFlux::Yantra::GpuResourceManager::download(), MayaFlux::Portal::Graphics::GpuBufferBinding::IMAGE_SAMPLED, MayaFlux::Portal::Graphics::GpuBufferBinding::IMAGE_STORAGE, MayaFlux::Portal::Graphics::GpuBufferBinding::INPUT_OUTPUT, MayaFlux::is_image(), m_bindings, m_output_size_overrides, m_resources, and MayaFlux::Portal::Graphics::GpuBufferBinding::OUTPUT.
Referenced by MayaFlux::Yantra::ShaderExecutionContext< InputType, OutputType >::collect_result(), dispatch_core(), dispatch_core_chained(), and dispatch_core_chained_indirect().
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