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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Read back all OUTPUT bindings that have explicit size overrides into the aux map of a GpuChannelResult.
| result | GpuChannelResult to write aux entries into. |
Definition at line 323 of file GpuDispatchCore.cpp.
References MayaFlux::Yantra::GpuChannelResult::aux, MayaFlux::Yantra::GpuResourceManager::download(), MayaFlux::Yantra::GpuBufferBinding::IMAGE_SAMPLED, MayaFlux::Yantra::GpuBufferBinding::IMAGE_STORAGE, MayaFlux::Yantra::GpuBufferBinding::INPUT_OUTPUT, MayaFlux::is_image(), m_bindings, m_output_size_overrides, m_resources, and MayaFlux::Yantra::GpuBufferBinding::OUTPUT.
Referenced by dispatch_core(), and dispatch_core_chained().
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