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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Injects multipass configuration into the context before dispatch when set_multipass() has been called.
Reimplemented from MayaFlux::Yantra::GpuExecutionContext< InputType, OutputType >.
Definition at line 331 of file ShaderExecutionContext.hpp.
References MayaFlux::Yantra::ExecutionContext::execution_metadata, and MayaFlux::Yantra::ExecutionContext::mode.