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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Portal::Graphics::ShaderFoundry::clear_cache | ( | ) |
Invalidate entire shader cache.
Forces all subsequent compilations to recompile. Does NOT destroy existing shader modules (they remain valid).
Definition at line 525 of file ShaderFoundry.cpp.
References m_shader_cache, MF_INFO, MayaFlux::Journal::Portal, and MayaFlux::Journal::ShaderCompilation.