MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ m_global_descriptor_manager

std::shared_ptr<Core::VKDescriptorManager> MayaFlux::Portal::Graphics::ShaderFoundry::m_global_descriptor_manager
private

Definition at line 659 of file ShaderFoundry.hpp.

Referenced by allocate_descriptor_set(), initialize(), and shutdown().