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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| std::vector< DescriptorSetID > MayaFlux::Portal::Graphics::ComputePress::allocate_pipeline_descriptors | ( | ComputePipelineID | pipeline_id | ) |
All-in-one: allocate descriptors for pipeline.
Definition at line 329 of file ComputePress.cpp.
References MayaFlux::Portal::Graphics::ShaderFoundry::allocate_descriptor_set(), MayaFlux::Journal::GPUCompute, MayaFlux::Portal::Graphics::INVALID_DESCRIPTOR_SET, m_pipelines, m_shader_foundry, MF_DEBUG, MF_ERROR, and MayaFlux::Journal::Portal.
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