MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ notify_tick()

void MayaFlux::Nodes::StreamReaderNode::notify_tick ( double  value)
overrideprotectedvirtual

Notifies all registered callbacks with the current context.

Parameters
valueThe current sample value

This method is called by the node implementation when a new output value is produced. It creates a context object using create_context(), then calls all registered callbacks with that context.

For unconditional callbacks (registered with on_tick()), the callback is always called. For conditional callbacks (registered with on_tick_if()), the callback is called only if its condition returns true.

Node implementations should call this method at appropriate points in their processing flow to trigger callbacks.

Implements MayaFlux::Nodes::Node.

Definition at line 94 of file StreamReaderNode.cpp.

95{
96 update_context(value);
97
98 for (auto& cb : m_callbacks) {
99 cb(m_context);
100 }
101 for (auto& [cb, cond] : m_conditional_callbacks) {
102 if (cond(m_context)) {
103 cb(m_context);
104 }
105 }
106}
std::vector< NodeHook > m_callbacks
Collection of standard callback functions.
Definition Node.hpp:406
std::vector< std::pair< NodeHook, NodeCondition > > m_conditional_callbacks
Collection of conditional callback functions with their predicates.
Definition Node.hpp:416
void update_context(double value) override
Updates the context object with the current node state.

References MayaFlux::Nodes::Node::m_callbacks, MayaFlux::Nodes::Node::m_conditional_callbacks, m_context, and update_context().

Referenced by process_sample().

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