Get all networks for a specific token across all channels.
537{
538 std::vector<std::shared_ptr<Network::NodeNetwork>> all_networks;
539
542 all_networks.insert(all_networks.end(),
543 audio_it->second.begin(),
544 audio_it->second.end());
545 }
546
549 all_networks.insert(all_networks.end(),
550 token_it->second.begin(),
551 token_it->second.end());
552 }
553
554 return all_networks;
555}
static MayaFlux::Nodes::ProcessingToken token
std::unordered_map< ProcessingToken, std::vector< std::shared_ptr< Network::NodeNetwork > > > m_token_networks
Non-audio networks (token-level processing) For NONE, GRAPHICS_BIND, CUSTOM output modes.
std::unordered_map< ProcessingToken, std::vector< std::shared_ptr< Network::NodeNetwork > > > m_audio_networks
Audio-sink networks Only populated for networks with OutputMode::AUDIO_SINK.