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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nodes::NodeGraphManager::connect | ( | const std::string & | source_id, |
| const std::string & | target_id | ||
| ) |
Connects two nodes by their string identifiers.
| source_id | Identifier of the source node |
| target_id | Identifier of the target node |
Looks up both nodes by their identifiers and establishes a connection where the output of the source node becomes an input to the target node.
Equivalent to:
Throws an exception if either node identifier is not found.
Definition at line 423 of file NodeGraphManager.cpp.
References get_node().
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