MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ m_network_registry

std::unordered_map<std::string, std::shared_ptr<NodeNetwork> > MayaFlux::Nodes::NodeGraphManager::m_network_registry
private

Global network registry (like m_Node_registry)

Maps generated IDs to networks for lifecycle management

Definition at line 452 of file NodeGraphManager.hpp.

Referenced by is_network_registered(), register_network_global(), and unregister_network_global().