MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ register_global()

void MayaFlux::Nodes::NodeGraphManager::register_global ( const std::shared_ptr< Node > &  node)
private

Registers a node globally if not already registered.

Parameters
nodeNode to register

Assigns a generated identifier if needed and adds the node to the registry.

Definition at line 369 of file NodeGraphManager.cpp.

370{
371 m_node_registry.insert(node);
372}
std::unordered_set< std::shared_ptr< Node > > m_node_registry
Registry of all nodes by their string identifiers.

References m_node_registry.

Referenced by set_channel_mask().

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