MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ get_network_count()

size_t MayaFlux::Nodes::NodeGraphManager::get_network_count ( ProcessingToken  token) const

Get count of networks for a token.

Definition at line 543 of file NodeGraphManager.cpp.

544{
545 size_t count = 0;
546
547 auto audio_it = m_audio_networks.find(token);
548 if (audio_it != m_audio_networks.end()) {
549 for (const auto& [channel, networks] : audio_it->second) {
550 count += networks.size();
551 }
552 }
553
554 auto token_it = m_token_networks.find(token);
555 if (token_it != m_token_networks.end()) {
556 count += token_it->second.size();
557 }
558
559 return count;
560}
static MayaFlux::Nodes::ProcessingToken token
Definition Timers.cpp:8
std::unordered_map< ProcessingToken, std::unordered_map< unsigned int, std::vector< std::shared_ptr< NodeNetwork > > > > m_audio_networks
Audio-sink networks (channel-routed) Only populated for networks with OutputMode::AUDIO_SINK.
std::unordered_map< ProcessingToken, std::vector< std::shared_ptr< NodeNetwork > > > m_token_networks
Non-audio networks (token-level processing) For NONE, GRAPHICS_BIND, CUSTOM output modes.

References m_audio_networks, m_token_networks, and token.