MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ mark_vertex_data_clean()

void MayaFlux::Nodes::Network::TopologyOperator::mark_vertex_data_clean ( )
overridevirtual

Clear dirty flag after GPU upload.

Implements MayaFlux::Nodes::Network::GraphicsOperator.

Definition at line 160 of file TopologyOperator.cpp.

161{
162 for (auto& topology : m_topologies) {
163 topology->mark_vertex_data_dirty(false);
164 }
165}
std::vector< std::shared_ptr< GpuSync::TopologyGeneratorNode > > m_topologies

References m_topologies.