MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ topology

PrimitiveTopology topology { PrimitiveTopology::POINT_LIST }

Definition at line 57 of file SpatialReader.cpp.

57{ PrimitiveTopology::POINT_LIST };

Referenced by MayaFlux::Buffers::SliceSet::add(), MayaFlux::Buffers::CompositeGeometryProcessor::add_geometry(), MayaFlux::Buffers::CompositeGeometryBuffer::add_geometry(), MayaFlux::Buffers::CompositeGeometryBuffer::add_geometry(), MayaFlux::Nodes::Network::AssemblyNetwork::add_geometry(), MayaFlux::Nodes::Network::AssemblyOperator::add_geometry(), MayaFlux::Nodes::Network::AssemblyNetwork::add_geometry(), MayaFlux::Nodes::Network::AssemblyOperator::add_geometry(), MayaFlux::Buffers::FormaProcessor::add_slice(), MayaFlux::Nodes::Network::TopologyOperator::add_topology(), MayaFlux::Nodes::Network::TopologyOperator::build_cluster_ids(), MayaFlux::Nodes::Network::TopologyOperator::dirty_vertex_ranges(), MayaFlux::Nodes::Network::TopologyOperator::extract_vertices(), MayaFlux::Nodes::Network::TopologyOperator::get_point_count(), MayaFlux::Nodes::Network::TopologyOperator::get_vertex_count(), MayaFlux::Nodes::Network::PointCloudNetwork::initialize(), MayaFlux::Portal::Graphics::is_concatenable_topology(), MayaFlux::Nodes::Network::TopologyOperator::mark_vertex_data_clean(), MayaFlux::Portal::Forma::internal::Atelier::place_adornments(), MayaFlux::Nodes::Network::TopologyOperator::process(), MayaFlux::Nodes::Network::TopologyOperator::query_state(), MayaFlux::Nodes::Network::PointCloudNetwork::reinitialize(), MayaFlux::Nodes::Network::TopologyOperator::set_connection_radius(), MayaFlux::Nodes::Network::TopologyOperator::set_global_line_color(), MayaFlux::Nodes::Network::TopologyOperator::set_global_line_thickness(), MayaFlux::Nodes::Network::TopologyOperator::set_parameter(), MayaFlux::Buffers::RenderProcessor::set_primitive_topology(), MayaFlux::Nodes::GpuSync::GeometryWriterNode::set_primitive_topology(), MayaFlux::Nodes::Network::TopologyOperator::set_samples_per_segment(), MayaFlux::Nodes::Network::NodeNetwork::set_topology(), MayaFlux::Nodes::Network::ParticleNetwork::set_topology(), MayaFlux::Nodes::Network::PointCloudNetwork::set_topology(), MayaFlux::Nodes::Network::TopologyOperator::set_vertices(), MayaFlux::Portal::Forma::FormaTarget::slice_of(), MayaFlux::Portal::Graphics::triangle_vertex_count(), and MayaFlux::IO::write_operator_sample().