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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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overridevirtual |
Map a NodeNetwork's per-node outputs to a named network parameter (ONE_TO_ONE)
| param_name | "frequency", "q", or "gain" |
| source_network | NodeNetwork with get_node_count() == get_node_count() |
Reimplemented from MayaFlux::Nodes::Network::NodeNetwork.
Definition at line 291 of file ResonatorNetwork.cpp.
References m_parameter_mappings, MayaFlux::Nodes::Network::ResonatorNetwork::ParameterMapping::mode, MayaFlux::Nodes::Network::ResonatorNetwork::ParameterMapping::network_source, MayaFlux::Nodes::Network::ONE_TO_ONE, MayaFlux::Nodes::Network::ResonatorNetwork::ParameterMapping::param_name, and unmap_parameter().
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