MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ unmap_parameter()

void MayaFlux::Nodes::Network::ResonatorNetwork::unmap_parameter ( const std::string &  param_name)
overridevirtual

Remove a parameter mapping by name.

Reimplemented from MayaFlux::Nodes::Network::NodeNetwork.

Definition at line 303 of file ResonatorNetwork.cpp.

304{
305 std::erase_if(m_parameter_mappings,
306 [&](const auto& m) { return m.param_name == param_name; });
307}
std::vector< ParameterMapping > m_parameter_mappings

References m_parameter_mappings.

Referenced by map_parameter(), and map_parameter().

+ Here is the caller graph for this function: