|
MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
|
|
strong |
How particles behave at spatial bounds.
| Enumerator | |
|---|---|
| NONE | No bounds checking. |
| BOUNCE | Reflect off boundaries with damping. |
| WRAP | Teleport to opposite side. |
| CLAMP | Stop at boundary. |
Definition at line 63 of file PhysicsOperator.hpp.