|
MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
|
|
overridevirtual |
Reset network to initial state.
Override to implement network-specific reset logic:
Reimplemented from MayaFlux::Nodes::Network::NodeNetwork.
Definition at line 72 of file ParticleNetwork.cpp.
References initialize_particle_positions(), m_init_mode, m_particles, and update_point_nodes().
Here is the call graph for this function: