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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Per-vertex velocity, for a consumer that wants to write it as a native channel (e.g.
Alembic Points' own .velocities) rather than a generic attribute.
Reimplemented in MayaFlux::Nodes::Network::PhysicsOperator.
Definition at line 171 of file GraphicsOperator.hpp.
Referenced by MayaFlux::IO::write_operator_sample().
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