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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Topology this operator's vertex data is authored for, if it holds a node to ask.
get_vertex_count()/get_vertex_layout() describe the vertex record, not what the vertices mean as primitives, so a consumer choosing between an Alembic Points and Curves schema (or any other topology-shaped decision) needs this instead.
Reimplemented in MayaFlux::Nodes::Network::AssemblyOperator, MayaFlux::Nodes::Network::PathOperator, MayaFlux::Nodes::Network::PhysicsOperator, and MayaFlux::Nodes::Network::TopologyOperator.
Definition at line 188 of file GraphicsOperator.hpp.
Referenced by topology_runs(), and MayaFlux::IO::write_operator_sample().
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