MayaFlux
0.2.0
Digital-First Multimedia Processing Framework
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m_saved_dirty_flag
bool MayaFlux::Nodes::GpuSync::TextureNode::m_saved_dirty_flag {}
protected
Definition at line
168
of file
TextureNode.hpp
.
168
{};
Referenced by
restore_state()
, and
save_state()
.
MayaFlux
Nodes
GpuSync
TextureNode
Generated by
1.9.8