MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ TextureContext()

MayaFlux::Nodes::GpuSync::TextureContext::TextureContext ( double  value,
uint32_t  width,
uint32_t  height,
std::span< const float >  pixel_data 
)
inline

Definition at line 13 of file TextureNode.hpp.

14 : NodeContext(value, typeid(TextureContext).name())
15 , GpuVectorData(pixel_data)
16 , width(width)
17 , height(height)
18 {
19 }
NodeContext(double value, std::string type)
Protected constructor for NodeContext.
Definition Node.hpp:85
double value
Current sample value.
Definition Node.hpp:40