MayaFlux
0.2.0
Digital-First Multimedia Processing Framework
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TextureContext()
MayaFlux::Nodes::GpuSync::TextureContext::TextureContext
(
double
value
,
uint32_t
width
,
uint32_t
height
,
std::span< const float >
pixel_data
)
inline
Definition at line
13
of file
TextureNode.hpp
.
14
:
NodeContext
(
value
,
typeid
(TextureContext).name())
15
,
GpuVectorData
(pixel_data)
16
,
width
(
width
)
17
,
height
(
height
)
18
{
19
}
MayaFlux::Nodes::GpuSync::TextureContext::width
uint32_t width
Definition
TextureNode.hpp:21
MayaFlux::Nodes::GpuSync::TextureContext::height
uint32_t height
Definition
TextureNode.hpp:22
MayaFlux::Nodes::GpuVectorData::GpuVectorData
GpuVectorData()=default
MayaFlux::Nodes::NodeContext::NodeContext
NodeContext(double value, std::string type)
Protected constructor for NodeContext.
Definition
Node.hpp:85
MayaFlux::Nodes::NodeContext::value
double value
Current sample value.
Definition
Node.hpp:40
MayaFlux
Nodes
GpuSync
TextureContext
Generated by
1.9.8