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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nodes::GpuSync::PathGeneratorNode::set_control_points | ( | const std::vector< LineVertex > & | vertices | ) |
Set all control points with full LineVertex data.
| vertices | Vector of LineVertex data (ordered newest to oldest) |
Clears existing history and fills buffer with new vertices. If vertices.size() > capacity, only most recent vertices kept.
Definition at line 252 of file PathGeneratorNode.cpp.
References INVALID_SEGMENT, m_control_points, m_dirty_segment_end, m_dirty_segment_start, m_geometry_dirty, m_max_control_points, m_path_dirty, MF_WARN, MayaFlux::Journal::NodeProcessing, and MayaFlux::Journal::Nodes.