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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nodes::GpuSync::PathGeneratorNode::set_control_points | ( | const std::vector< LineVertex > & | vertices | ) |
Set all control points with full LineVertex data.
| vertices | Vector of LineVertex data (ordered newest to oldest) |
Clears existing history and fills buffer with new vertices. If vertices.size() > capacity, only most recent vertices kept.
Definition at line 190 of file PathGeneratorNode.cpp.
References m_control_points, m_geometry_dirty, and MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty.