MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ force_uniform_thickness()

void MayaFlux::Nodes::GpuSync::PathGeneratorNode::force_uniform_thickness ( bool  should_force)

Set uniform thickness mode.

Parameters
should_forceIf true, all vertices will use m_current_thickness instead of per-segment thickness

Definition at line 305 of file PathGeneratorNode.cpp.

306{
308}
void set_path_thickness(float thickness, bool force_uniform=true)
Set path thickness (applied to all generated vertices)

References m_current_thickness, and set_path_thickness().

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