MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ set_mesh_vertices()

void MayaFlux::Nodes::GpuSync::MeshWriterNode::set_mesh_vertices ( std::span< const MeshVertex vertices)

Replace vertex array only; index array is unchanged.

Parameters
verticesNew vertex data

Definition at line 31 of file MeshWriterNode.cpp.

32{
33 m_vertices.assign(vertices.begin(), vertices.end());
36}
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.
bool m_needs_layout_update
Flag indicating if layout needs update.

References MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_needs_layout_update, MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty, and m_vertices.