MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ process_batch()

std::vector< double > MayaFlux::Nodes::GpuSync::GpuSync::process_batch ( unsigned int  num_samples)
inlineoverridevirtual

Batch processing for GPU nodes.

Parameters
num_samplesNumber of frames to process
Returns
Zero-filled vector (no audio output)

Implements MayaFlux::Nodes::Node.

Definition at line 49 of file GpuSync.hpp.

50 {
51 for (unsigned int i = 0; i < num_samples; ++i) {
53 }
54 return std::vector<double>(num_samples, 0.0);
55 }
virtual void compute_frame()=0
Compute GPU data for this frame.