MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ remove_complete_hook()

bool MayaFlux::Nodes::GpuSync::GpuComputeNode::remove_complete_hook ( const TypedHook< GpuComputeContext > &  callback)

Remove a previously registered on_complete callback.

Returns
True if found and removed.

Definition at line 69 of file GpuComputeNode.cpp.

70{
72}
std::vector< TypedHook< GpuComputeContext > > m_complete_callbacks
bool safe_remove_callback(std::vector< TypedHook< ContextT > > &callbacks, const TypedHook< ContextT > &callback)
Removes all callbacks whose target_type() matches that of the supplied callback.
Definition NodeUtils.hpp:92

References m_complete_callbacks, and MayaFlux::Nodes::safe_remove_callback().

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