MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ clear()

void MayaFlux::Nodes::GpuSync::GeometryWriterNode::clear ( )

Clear vertex buffer and reset count.

Definition at line 158 of file GeometryWriterNode.cpp.

159{
160 std::ranges::fill(m_vertex_buffer, 0);
161
162 m_vertex_data_dirty = true;
163}
std::vector< uint8_t > m_vertex_buffer
Vertex data buffer (flat array of bytes)
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.

References m_vertex_buffer, and m_vertex_data_dirty.