MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ mark_vertex_data_dirty()

void MayaFlux::Nodes::GpuSync::GeometryWriterNode::mark_vertex_data_dirty ( bool  state)
inline

Set vertex data dirty flag.

Parameters
stateNew state of the dirty flag

Definition at line 311 of file GeometryWriterNode.hpp.

311{ m_vertex_data_dirty = state; }
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.