MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ needs_vertex_data_update()

bool MayaFlux::Nodes::GpuSync::GeometryWriterNode::needs_vertex_data_update ( ) const
inline

Check if vertex data has changed since last GPU sync.

Returns
True if vertex buffer content has been modified

This is a more specific check for data changes, ignoring layout/stride. Useful for optimizations that only care about vertex content changes.

Definition at line 305 of file GeometryWriterNode.hpp.

305{ return m_vertex_data_dirty; }
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.